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Legion Amarr Tech3 巡洋艦 コメント
https://w.atwiki.jp/cf_clan/pages/43.html
allのsunaproが設立したクラン 同時にZackや寿司キックスなどall主力選手も異動 現在は一部のメンバーがcontacとして活動中のため Heckとしては活動休止中 クランサイト http //heck.web.fc2.com/ 公式サイト内ページ2255 レコード CFJL1st 予選Cリーグ1位通過(6勝0敗) 決勝トーナメント 3位タイ ID Type etc. sunapro SR →contac Zack MR →contac 寿司キックス AR inactive DISCOTHECUE AR MicJack.P AR last update 2009/04/07 09 35 17 名前 コメント
https://w.atwiki.jp/riftinfo/pages/294.html
Default RIFT 2.5 SONG OF DREAMS || 8 00am PST 11/6/13 [NA] || 1 00am GMT 11/7/13 [EU] RIFT 2.5 SONG OF DREAMS 11/6/13 == FEATURES == Mini-Saga Song of Dreams Return to Ember Isle, where expeditions are mysteriously disappearing undersea. Brave madness (and drowning) to discover a new menace to Telara amid the Song of Dreams. Once you hear it, there s no going back! Gifts of the Fae Starting Nov. 13, Grandfather Frost unveils a new Level-60 version of a favorite Telaran instance every week, including community-choice Return to Deepstrike, a completely new adventure into the heart of Stonefield. Iron Pine Peak (27-35) We re thawing the level requirement on quests and content in Iron Pine Peak, the majestic home of the Icewatch. Level your way into the Peak s permanent winter straight from Gloamwood or Stonefield. Infinity Gate Dimension Lay claim to the ancient Brevanic Gateway that started it all, and show off with new Dimension items available only from artifact sets scattered throughout Expert dungeons. Planar Attunement Nexus, PvP Tier 3 Running out of places to spend your Planar Attunement points? Check out new Nature, Cinder, and Storm Nexuses built to combine the best of the existing planes plus PvP Tier 3! Store Wish Lists Gifting and receiving loot has never been easier! Send your friends the loot they re looking for and keep a tidy list of all the items, boosts, and mounts you d love in return. International Shards Now you can play in any language regardless of selected region – all game and UI text will automatically display in the language of your choice. And More! As usual, this is just the tip of the iceberg, and here s what left to come Nov. 13 – Return To Deepstrike (60) Nov. 20 – Hammerknell Chronicle (60) Nov. 27 – Greenscale s Blight Chronicle (60) Dec. 4 – Drowned Halls (60) Dec. 11 – Planebreaker Bastion Aftermath Dec. 18 – River Of Souls Chronicle (60) GENERAL * Missed out on your House Fluffington title? Fear not! The Corgi rifts will make a sudden return appearance between the times of 11/15 @ 19 00 to 11/18 @ 08 00 server time! * New Patron bonus! Patrons can now turn in 10 additional daily quests per day. * Queuing as a fully pre-made LFD group now results in repeating the same dungeons less often. * Transfiguration now supports weapons that come with particle effects, including many PvP weapons. It now also supports weapons and shields with special color settings, such as Overseer s Aegis. * Alts are now part of the mail/gifting auto-complete when typing a name. * Fixed an issue with polymorph effects breaking some wardrobe appearances. * Particle effects from hidden equipment will no longer show up in the wrong place. * Cross-shard players should now be able to open Rifts more reliably. * Profanity filtering for naming characters, pets, guilds, dimensions, and guild ranks now checks for profanity from French, German, and English, regardless of your language or the server s language. RIFT STORE AND SERVICES * You can now purchase stacks of featured items by shift-clicking on the purchase button or shift-right-clicking on the item icon from the Rift Store homepage. * When viewing items, you can now click on various currencies to only show items that use that currency. * There are now 2 additional bank vaults that you can unlock in your Bank! * By popular demand, a number of auto scaling mounts in classic styles have been added. * You are now able to purchase things on the store while running. PERFORMANCE * Significantly increased render range of shadows. Look for this in any large open area with mountains! * Low and Min video settings have been adjusted to use the new options we ve added. * Improved performance for alpha-blended particles. * Unlock the main thread CPU affinity by default. The parameter to change this is now called ThreadAffinityMain and takes, as its parameter, a bitmask. SOULS CLERIC DRUID * Fae Step When teleporting to a player in PVP - Damage done by the next 4 damaging abilities of the Cleric s pet are increased by 0.3% per point in the Druid soul for 15s. - Damage taken by the Cleric and their pet is reduced by 0.1% per point in the Druid soul for 3s. - These bonuses are multiplied by the number of enemy players within 7 meters of the target, up to a maximum of 10. JUSTICAR * Reckoning Now increases the caster s unmounted movement speed by 15% for 10s. * Censure Now applies a healing intercept to enemy players it damages in PVP. - The intercept is equal to 0.17% per point spent in the Justicar soul. - This effect can be applied, at most, once every 15s. SHAMAN * Ride the Lightning When used to charge a player in PVP - Damage done by the next 4 attacks of the Shaman is increased by .1% per point spent in the Shaman soul for 15s. - Damage taken by the Cleric is reduced by 0.1% per point in the Shaman soul for 3 seconds. - These bonuses are multiplied by the number of enemy players within 7 meters of the target, up to a maximum of 10. MAGE * Mage ability tooltips now show the correct Charge gain values when they have been modified by a passive talent. DOMINATOR * Death s Edict The snare portion of this ability no longer stacks with other snare abilities. HARBINGER * Blade Rush When charging a player in PVP - Damage done by the next 4 damaging melee abilities of the Mage are increased by 0.1% per point in the Harbinger soul for 15s. - Damage taken by the Mage is reduced by 0.1% per point in the Harbinger soul for 3s. - These bonuses are multiplied by the number of enemy players within 7 meters of the target, up to a maximum of 10. ROGUE ASSASSIN * Expose Weakness Increases damage taken from the Rogue by 6%, up from 4%. BLADEDANCER * Blade Tempo, Double Coup, Dualism, Blade Soul Parity, Fated Blades Triggers Battle Dance, which increases damage dealt and reduces damage taken from enemy players based on the number of enemy players around the Rogue, up to a maximum of 20%. * Dancing Steel Now hits up to 8 enemy targets. * Hundred Blades Now hits up to 8 enemy targets. * Improved Deadly Dance Now increases the damage of your next 3 Combo Point generating attacks by 5-15% per Combo Point spent, up from 4-12%. This bonus applies onto to melee weapon attacks. * Quick Reflexes Now also increases the Attack Power and Weapon Damage contribution to your melee weapon attacks by 1-5%. * Side Steps Triggers Recovery Dance that heals the Rogue for 4% of Attack Power every second. The amount healed is increased by a factor based on the number of enemy players around the Rogue when Side Steps is activated, up to maximum of 40. NIGHTBLADE * Enhanced Weapon Enchantments Now increases the damage of weapon enchantments by 30-90%, up from 25-75%. * Heat Retention Now increases damage done by 3%, up from 2%. * Nightrage The effect triggered from Dusk to Dawn now increases the damage of Blazing Strike and Flame Thrust by 20%, up from 15%. WARRIOR BEASTMASTER * Enrage This ability can now crit. * Strike to Maim This ability can now crit. The bleed damage is now applied on the first tick. * Swiftness Updated the tooltip to indicate that it increases both in and out of combat movement speed. CHAMPION * Bull Rush When activated, increases Critical Hit chance of Warrior AE attacks by up to 60%, based on the number of points spent in the Champion soul and the number of enemy players around the Warrior. Lasts 10s. * Cornered Beast - Now deals damage over 3s, down from 6s. - Total damage has been reduced. - Awards 1 Attack Point every second. * Gift of the Champion Refunctioned. Now increases all damage by 1% per point spent in the Champion soul. * Inescapable Refunctioned. Resets the cooldown of all charges. The next charge no longer has a cooldown and its range is increased by 10m. * Mass Slaughter New talent. Increases the Attack Power and Weapon Damage contribution to AE attacks by 5-15%. * One on Many Now increases the damage of AE attacks by 5-15%. No longer increases the damage of single target attacks. * Perfect Timing Removed. * Quick Footed Increases Attack Power and Weapon Contribution by 2-6%, up from 1-3%. PALADIN * Righteous Charge When activated - Debuffs up to 10 enemy players for 15s, increasing their damage taken by up to 20%, based on the number of points spent in the Paladin soul and the number of enemy players around the Warrior. - Reduces damage taken by up to 60% for 3s based on points spent in the Paladin soul, as well as the number of enemy players around the Warrior. PARAGON * Thread the Trees When activated - Increases damage dealt by up to 20% for 15s, based on the number of enemy players around the Warrior and the number of points spent in the Paragon soul. - Reduces damage taken by up to 20% based on points spent in the Paragon soul. - The number of attacks this damage reduction is applied is based on the number of enemy players around the Warrior. * Alacrity Refunctioned. - Lasts 10s. 1 min cooldown. Off GCD. - Causes Rising Waterfall, Final Blessing and Reaping Harvest to hit twice. * Analyze Weakness The damage and healing reduction when Turn the Blade is active is reduced to 25/20%. * Combat Focus Instantly adds 3 AP and causes the next direct damaging Finisher to deal 50% more damage. * Double Jeopardy Setting Moon now also increases Critical hit chance with Follow Up Attacks. * Grace of the Five Rings AP and Weapon Contribution increased by 2-6%, up from 1-3%. * Improved Flowing Strikes Now increases damage dealt by 5-10%, up from 3-6%. * Open the Stream Damage has been increased. * Predictable Movement Refunctioned. Now stuns the target for 4s. 30s cooldown. * Setting Moon Now increases the damage of Follow Up attacks by 25%, up from 20%. * Shifting Blades Now off GCD. * Strike Like Iron Now a passive ability. * Sweeping Blades Refunctioned. Single target ability attacks hit up to 4 other enemies. - Reduces the damage of all attacks by 70%. - No longer a finisher. Off GCD Toggle. * Tranquility Refunctioned. Deals high direct damage. - Reduces ranged damage dealt to the Warrior by 20%. - Lasts 15s. 15s cooldown. 20m range. * Turn the Blade Reduces GCD by 0.5s. Reduces power cost by 33%. Reduces damage and healing done by 30%. * Unleashed Now a passive ability that increases Attack Power and Weapon Damage contribution by 4% per stack, up from 3%. * Way of the Wind Reaping Harvest now triggers Way of the Wind. Damage has been reduced. REAVER * Shadow of Dread When activated - Debuffs up to 10 enemy players for 15s, increasing ability costs by 20%. - Reduces damage taken by up to 60% for 3s based on points spent in the Paladin soul and the number of enemy players around the Warrior. RIFTBLADE * Affinity Increases non Physical damage by 2-10%, up from 1-5%. * Burst Synergy Refunctioned. The next 3 Attack Point generating attacks give 3 Attack Points. 1 min cooldown. * Stoneshield Absorption value has been increased. * Storm Burst Now also drains up to 10% of the enemy s Mana, 10 Energy or 10 Power. TEMPEST * Arc Increases the damage bonus by 30-90%, up from 25-75%. Now off GCD. * Charged Pulse Cast time reduced from 2s to 1.5s. Damage has been reduced. Now has a cooldown of 21s. * Charged Pulse No longer deals reduced damage in PvP. * Close Training Now also increases damage done by 10%. * Delayed Blast Renamed to Delayed Pulse. Refunctioned. Debuffs the enemy and deals Air damage after 5s. Roots the enemy for 5s after the damage is triggered. * Dual Pulse Damage has been increased. Now has a cooldown of 21s. * Electricity Cascade No longer applies a damage buff when executed. Damage has been increased. * Electromagnetic Shield Now also increases damage done by 10%. * Empower Now stacks with Electromagnetic Shield and Close Training. Now purgeable. * Evasive Redirection Refunctioned. Now an AE knockback. 1 min cooldown. * Lightning Torrent Now deals damage over 3s, down from 6s. Damage has been reduced. Awards 1 Attack Point every second. Now has a cooldown of 21s. * Oscillation Hitting with Storm Torrent, Lightning Torrent or Charged Pulse causes Builders and Double Pulse to deal an additional 4-12% damage for 15s. * Quick Recharge Now reduces the cooldown on Charged Pulse, Dual Pulse, Lightning Torrent and Storm Torrent by 3-6s. * Storm Torrent Now deals damage over 3s, down from 6s. Damage has been reduced. Awards 1 Attack Point every second. Now has a cooldown of 21s. * Stormbringer Now increases the damage of all Tempest abilities by 5-15%. * Wavelength Refunctioned. Resets the cooldown of all Tempest abilities. For the next 15s, Charged Pulse and Dual Pulse no longer have a cooldown. Charged Pulse can be cast instantly. 2 min cooldown. WARLORD * Battlefield Experience Refunctioned. Resets the cooldown of King of the Hill, Decisive Strike, Into the Breach, Clear the Breach and Killing Field. For the next 15s, these abilities require 30% less Power and are no longer on cooldown. 1 min cooldown. * Clear the Breach Enemy players affected by Clear the Breach are debuffed, causing them to take damage whenever a damaging or healing ability is used. Triggered up to 5 times. * Deadly Posture Now increases Critical Hit Chance by 10%, up from 8%. * Decisive Strike Damage has been increased. Now on a 15s cooldown, down from 30s. * Disorient Enemies affected by Charges, Pulls, Summon, Teleports and Finishers now also take 1-2% more damage from the Warrior for 15s. * Everything is a Weapon Now a passive ability. * Ready Posture Refunctioned. Increases damage done by 15%. Increases Critical Hit Damage by 5%. Reduces ability cost by 5%. * Recovery Posture Can now have a critical outcome. * Trained Defenses Now also increases the damage of all attacks by 1-5%. * Shatter The debuff from Breaking Blow now lasts 15s, up from 12s. ZONES * ZE Fixed some scaling issues with Greater Aelfwar Idol, Mark of the Iron Tyrant, and Hellbug Fissures. * The story quests and dailies associated with Tempest Rising, the 1.11 world event, have been removed, as the event has finally come to an end. CAPE JULE * Fixed a few rocks that didn t want to stay visible. THE DENDROME * World Bosses - Kaaz Ra has had his total health reduced by 30% to account for the time he is invulnerable and summoned minions. - The out of combat health regeneration rate for the world bosses has been reduced for Kaaz Ra and Ahkane the Eternal. – It is now easier to trigger these encounters. IRON PINE PEAK * After a facelift, Iron Pine is back and looking younger than ever before, and is now targeted for players between levels 27 and 35. * Quests have been adjusted so that progressing through the zone is more streamlined. * Porticulums have been added to Whitefall Lift as well as Pilgrim s Crossing. * Plaques of the Mountaineer can now also be consumed for 50 Icewatch Notoriety. * The Storm Legion portal in the middle of Cloudbourne Tarn has been removed. * Rare Planar Goods that were formerly found in Whitefall can now be found in at the Endless Watch in Stillmoor. * The amount of Notoriety granted for completing Abyssal Precipice has been increased. * The number of dailies available in Iron Pine has been decreased, but they grant more notoriety than ever before, in addition to granitng2 Plaques of the Mountaineer a piece. TEMPEST BAY * Players stuck in Tempest Bay with no way to return to their home city can now speak to Vasil or Yilessa for a ticket back home. QUESTS * You can now obtain the Heart of Greenscale needed during the Saga of the Aelfwar from any version of Lord Greenscale! * Saga changes - All Saga quests now are organized in their own section of the Quest Log. - The Life Saga quest "The End of Hylas" can now be complete in the Chronicle versions of Greenscale s Blight. * Personal quests with timers will no longer auto-abandon upon logout. * Added Hailol, Empyreal Alliance, and Achyati notoriety tokens as rewards to "The Notorious Few" daily quest. DUNGEONS AND RAIDS CHRONICLE A HERO RISES * Made some adjustments to the final encounter - Lowered initial damage of Voltaic Discharge - Reduced duration of Voltaic Discharge ground effect. - Increased pulse time on Voltaic Discharge damage. - Reduced the number of iron dragons around the Eye. PLANEBREAKER BASTION * Planebreaker Abominus The Overseer Council should no longer use Graviton Bomb, Seismic Wave, or Growing Calamity while Planebreaker Abominus is firing his Occular Blasts. PVP * The warfront matchmaking system will attempt to match up players of similar PvP skill levels. There have also been improvements to getting groups to be included in matches regardless of size. * Attack distance is increased by 1m if the target is jumping while in PvP combat. * Attack distance is increased by 1.5m if both the attacker and the target are moving while in PvP combat. * Tier 6 PvP armor and weapons can now be consumed by characters of all callings. CRAFTING * Fishing and survival skills can no longer be untrained. ITEMS * White Wedding Garb and Christmas/Santa/Fae-Yule type hats should now all be dyeable. * Snares procced by Sticky Coating will no longer stack with other snare effects. * The system for upgrading chronicle items has been simplified the number of needed upgrade components has been reduced to 3. DIMENSIONS * Added the Infinity Gate dimension. This is unlocked for purchase once you complete achievements for the Infinity Gate raid. * You can now see the dimensions you ve +1 d on the dimension lists. * You can now search for items in your dimension or moving crate. * For those of you who want to measure distance in your dimension, find the new Dimensional Distance Indicator in the Interactive section of the Dimensions store. * A baker s dozen of new music boxes are up for sale! * New dimension items are unlocked for purchase once you complete artifact sets found in certain Expert Dungeons. Find them in the Trophies section of the RIFT Store under Dimensions. * Fixed a bug that would cause some dimension items to be invisible. * Added long and short straight railings to the Rift Store under Dimensions -- Building Blocks, Accessories checkbox. * Players can now always see the item list of the dimension they are visiting. AUDIO * Raptor pets have customized sounds. * Added sound to the Architect Drone Hatchling creature. * Whirlpool SFX added, underwater mix improved. * Fix missing audio in Osmosis Chamber. UI * Added a new alert icon if you have a queued instance that you can join which will allow you to bring the message box back up if you close it. * There are new raid target markers for you to use. * Fixed raid frame UI text flickering. * The macro @gtae specifier now properly respects line of sight. * The master loot window will no longer incorrectly disable player names by calling. * Added room for additional text in the Upgrade Window to accommodate long item names. * Fixed the cooldown overlay in the Bank window so that it lines up correctly with the item icons. * Fixed a path on the Gloamwood map so that it no longer directs you to walk off a cliff. * Fixed the location of the title name in the Achievements window. * Fixed the location of the title and the spacing of UI edges in the Crafting window. * Fixed the location of the title within the Quest Log UI. * Fixed the location of the presets scrollbar within the Soul Tree window. * Fixed the location of the title in the Chronicles window. * Fixed the background of the Warfront leaderboards.
https://w.atwiki.jp/cohstatsjp/pages/203.html
Infantry Pioneers Categories Wehrmacht Infantry | Infantry From CoH-Stats Jump to navigation, search •• Contents 1 Pioneers Veterancy 2 Tactics 3 History 4 Built/Called In From 4.1 Reich Headquarters 4.2 Wehrmacht Reinforcements 5 Can Construct 5.1 Wehrmacht Quarters 5.2 Krieg Barracks 5.3 Sturm Armory 5.4 Panzer Command 5.5 Barbed Wire 5.6 Sand Bags 5.7 Tank Traps 5.8 Bunker 5.9 Wehrmacht Observation Post 5.10 Kampfkraft Centre 5.11 Mine 5.12 Wehrmacht 88mm Flak 36 6 Doctrinal Abilities 6.1 For the Fatherland 6.2 Blitzkrieg 6.3 Inspired Assault 7 Squad Abilities 7.1 Medical Kit 7.2 Field Medical Kit 7.3 Salvage Wrecks 7.4 Barbed Wire Cutters 7.5 Repair 7.6 Battlefield Repair 7.7 Pioneer Antispam 8 Squad Upgrades 8.1 Frankfurt 42 Mine Detector 8.2 Flammenwerfer 42 9 Squad Weapons 9.1 MP40 Sub Machine Gun Pioneer 9.2 Flammenwerfer 42 Pioneers Squad Size 2 Capture Rate 1 Sup Threshold 0.2 Health 140 Sight 35 Pin Threshold 0.6 Cost 120 Detection 7/0 Recovery Rate 0.008 Hotkey P Population 2 Time 14 Retreat Modifier 0.5 Target Type infantry Upkeep 6 Reinforce Cost 0.5 Critical Type infantry Squad Slots 2 Reinforce Time 1 Pioneers Veterancy [Expand][Hide] Health Regeneration 10.56/min Upgrade to Infantry Elite Target Type Maximum Health Unlock Battlefield Repair 1.2 Tactics Pioneers are a very important part of the early Wehrmacht game, and contribute to the Wehrmacht s force in the following ways Construction of base buildings. Can upgrade to use a very unique and powerful weapon, the Flammenwerfer (Flamethrower). Can capture points. Can construct tactical emplacements - wire, sandbags, tank traps, mines, bunkers. The ability to salvage wrecked vehicles, which adds to the Wehrmacht player s munitions reserves. They are, however, very vulnerable and should be treated as such. Flammenwerfer supplement regular combat units in several ways. More effective against units in cover, instead of less effective. Deals area damage. Highly effective against buildings and emplacements. Due to the nature of the weapons, they are better paired up with Volksgrenadiers upgraded with the MP40. Put simply, the Flammenwerfer equipped Pioneers are effective at much of what regular infantry is not, and complement them wonderfully. One tactic employed by some Wehrmacht players is dubbed PioSpam, in which the player will mass large numbers of Flammenwerfer equipped Pioneers. This can be an effective tactic against a British player who plays defensively with excessive numbers of trenches and emplacements, but is typically less effective against an American player. Note that the Pioneers have a negative Zeal effect, meaning the more squads in close proximity, the more damage they take. This was introduced to specifically tone down the effectiveness of the PioSpam tactic. History Pioniere (Pioneers) were the engineering troops of the German forces, and could be found in various units. Unlike the combat engineers of other nations, Pioneers were intended to be able to fight as infantry on their own, and were used as the premiere assault troops for clearing enemy fortifications. Pioneers in Panzer and Panzergrenadier divisions were called Panzerpioniere, and Pioneers in Flieger divisions (Airborne divisions) were called Fallschirmpioniere. Built/Called In From Reich Headquarters [Expand][Hide] Health 1500 Target Type building Cost 500 Critical Type panel_building Time 61 Hotkey Effects Deploy Pioneers and escalate Battle Phases to call in additional Reinforcements. ESee Structure Reich Headquarters for details. OR Wehrmacht Reinforcements [Expand][Hide] Cost 100 Activation targeted Duration 0 Target tp_any Recharge 40 Hotkey Effects Infantry Reinforcements. Use these Units to rebuild and continue the struggle. ESee Ability Wehrmacht Reinforcements for details. Can Construct Wehrmacht Quarters [Expand][Hide] Health 500 Target Type building Cost 22015 Critical Type building Time 60 Hotkey W Effects Deploys Volksgrenadier Squads, Snipers, Heavy Machine Gun teams and Motorcycles. ESee Structure Wehrmacht Quarters for details. Krieg Barracks [Expand][Hide] Health 500 Target Type building Cost 22025 Critical Type building Time 90 Hotkey B Effects Deploys Grenadier Squads, Mortar Teams, Pak 38 Anti Tank guns, and Halftracks. ESee Structure Krieg Barracks for details. Sturm Armory [Expand][Hide] Health 635 Target Type building Cost 24035 Critical Type building Time 120 Hotkey S Effects Deploys the Officer, 234 Heavy Armored Cars, Stug tanks, and the Nebelwerfer Rocket Artillery. ESee Structure Sturm Armory for details. Panzer Command [Expand][Hide] Health 775 Target Type building Cost 26050 Critical Type building Time 165 Hotkey P Effects Deploys the most powerful Units in the Axis Army. Panther tanks, Panzer IV tanks, Ostwind Flak tanks, and Knights Cross Holders. ESee Structure Panzer Command for details. Barbed Wire [Expand][Hide] Health 110 Target Type defenses Cost Critical Type defenses Time 5 Hotkey W Effects Barbed Wire fences stop Enemy Troops from entering your Territory. ESee Structure Barbed Wire for details. Sand Bags [Expand][Hide] Health 220 Target Type defenses Cost Critical Type defenses Time 12 Hotkey S Effects Sand bags provide Troops with cover. ESee Structure Sand Bags for details. Tank Traps [Expand][Hide] Health 750 Target Type defenses Cost Critical Type defenses Time 30 Hotkey T Effects Tank Traps are used to stop Enemy armor from penetrating friendly Territory. ESee Structure Tank Traps for details. Bunker [Expand][Hide] Health 600 Target Type building_bunker Cost 150 Critical Type building Time 60 Hotkey B Effects Primary defensive Structure. Can upgrade to an Aid Station, Repair Station or an MG Emplacement. ESee Structure Bunker for details. Wehrmacht Observation Post [Expand][Hide] Health 420 Target Type building_checkpoint Cost 200 Critical Type light_building Time 30 Hotkey P Effects Secure Sectors, which increases Resource production of that Sector and prevents enemy units from capturing that Sector. ESee Structure Wehrmacht Observation Post for details. Kampfkraft Centre [Expand][Hide] Health 475 Target Type building Cost 100 Critical Type building Time 60 Hotkey K Effects Contains the upgrades to request experienced Veteran Troops and Tanks. Veterans are well trained to deal with battlefield situations. ESee Structure Kampfkraft Centre for details. Mine [Expand][Hide] Weapon Mine See Weapon Mine for details. Wehrmacht 88mm Flak 36 [Expand][Hide] Health 325 Population 11 Cost 40075 Target Type flak Time 60 Hotkey F Effects The 88mm Flak 36 provides fearsome Anti Tank and Anti Air firepower. ESee Vehicle Wehrmacht 88mm Flak 36 for details. Doctrinal Abilities For the Fatherland [Expand][Hide] Cost 45 Activation timed Duration 30 Target tp_any Recharge 30 Hotkey Effects All Infantry are ideologically motivated, and fight better in their own Territory. ESee Ability For the Fatherland for details. Blitzkrieg [Expand][Hide] Cost 150 Activation timed Duration 30 Target tp_any Recharge 60 Hotkey Effects All Tanks and Armored Vehicles move more quickly, crush everything in their path, and fire more frequently. Infantry sprint to keep pace. ESee Ability Blitzkrieg for details. Inspired Assault [Expand][Hide] Cost 50 Activation timed Duration 20 Target tp_any Recharge 45 Hotkey Effects All infantry will unleash a fearsome assault for the Leader at the cost of their safety, increases rate of fire and damage, but more susceptible to being hit. ESee Ability Inspired Assault for details. Squad Abilities Medical Kit [Expand][Hide] Cost 35 Activation timed Duration 60 Target tp_any Recharge 60 Hotkey K Effects Use of the Medical Kit will heal your Squad over time. This Medical Kit can only be used in friendly territory. ESee Ability Medical Kit for details. Field Medical Kit [Expand][Hide] Cost 35 Activation timed Duration 60 Target tp_any Recharge 60 Hotkey K Effects Use of the Medical Kit will heal your Squad over time. This Medical Kit can be used anywhere. ESee Ability Field Medical Kit for details. Salvage Wrecks [Expand][Hide] Cost Activation targeted Duration _ Target tp_any Recharge 0 Hotkey S Effects Salvage Munitions from Wrecked Vehicles. ESee Ability Salvage Wrecks for details. Barbed Wire Cutters [Expand][Hide] Cost Activation targeted Duration _ Target tp_any Recharge 0 Hotkey C Effects Wire Cutters are used to cut through Barbed Wire fences. ESee Ability Barbed Wire Cutters for details. Repair [Expand][Hide] Cost Activation targeted Duration 0 Target tp_entity_and_squad_entity Recharge 0 Hotkey E Effects Repair a Structure or Vehicle for a nominal Resource cost. ESee Ability Repair for details. Battlefield Repair [Expand][Hide] Cost Activation targeted Duration 0 Target tp_entity_and_squad_entity Recharge 0 Hotkey E Effects Elite Pioneers can repair a Structure or Vehicle under battle conditions. ESee Ability Battlefield Repair for details. Pioneer Antispam [Expand][Hide] Cost Activation always_on Duration _ Target tp_any Recharge 0 Hotkey Effects $0 no key ESee Ability Pioneer Antispam for details. Squad Upgrades Frankfurt 42 Mine Detector [Expand][Hide] Cost 35 Time 20 Hotkey M Effects Equip your Pioneers with the Frankfurt 42 Mine detector. ESee Upgrade Frankfurt 42 Mine Detector for details. Flammenwerfer 42 [Expand][Hide] Cost 50 Time 30 Hotkey F Effects Equip Pioneers with the Flammenwerfer 42 portable Flamethrower. ESee Upgrade Flammenwerfer 42 for details. Squad Weapons MP40 Sub Machine Gun Pioneer [Expand][Hide] Weapon MP40 Sub Machine Gun Pioneer See Weapon MP40 Sub Machine Gun Pioneer for details. Flammenwerfer 42 [Expand][Hide] Weapon Flammenwerfer 42 See Weapon Flammenwerfer 42 for details. Retrieved from http //coh-stats.com/Infantry Pioneers
https://w.atwiki.jp/riftinfo/pages/267.html
RIFT 1.3 - WAVES OF MADNESS - FEATURED CHARACTER TRANSFERS GUILD TRANSFERS GUILD BANKS GENERAL RIFTS AND INVASIONS LOOKING FOR GROUP GUILDS ASCENDED POWERS CULT SAGA COMBAT SOULS CLERICCABALIST INQUISITOR JUSTICAR PURIFIER SENTINEL TEMPLAR [PvP] WARDEN MAGEARCHON CHLOROMANCER DOMINATOR ELEMENTALIST NECROMANCER PYROMANCER STORMCALLER WARLOCK ROGUEBARD BLADEDANCER INFILTRATOR [PvP] RANGER RIFTSTALKER SABOTEUR WARRIORBEASTMASTER CHAMPION PALADIN PARAGON RIFTBLADE VINDICATOR [PvP] VOID KNIGHT WARLORD ZONESFREEMARCH GLOAMWOOD IRON PINE PEAK MOONSHADE HIGHLANDS SANCTUM SCARLET GORGE SCARWOOD REACH SHIMMERSAND STILLMOOR TERMINUS DUNGEONS, SLIVERS, AND RAIDSABYSSAL PRECIPICE DARKENING DEEPS GILDED PROPHECY [Sliver] GREENSCALE'S BLIGHT [Raid] KING'S BREACH REALM OF THE FAE RIVER OF SOULS [Raid] RUNIC DESCENT PVP/WARFRONTS CRAFTING ITEMS ACHIEVEMENTS MACROS/COMMANDS ART AND AUDIO RIFTCONNECT UI/SETTINGS CLIENT FEATURED ・ The opening of Hammerknell draws near; the forces of Water and Death stand to unleash their power on Telara while the Ascended rush to contain Akylios and his cult. ・ Character Transfers are now open - see below for details on moving your character or guild! ・ Quantum Sight and Omen Sight now allow Ascended to see all new Artifacts for all new collections! ・ A variety of new costume armor can be found in Iron Pine Peaks, Stillmoor, and Shimmersand. CHARACTER TRANSFERS ・ Character transfers are free and a character can be moved once every 7 days. ・ To be eligible for a transfer, your character must meet the following requirements - Level 15+ [does not apply to characters on designated Trial Shards] - If under level 40, the maximum Platinum that you can transfer with is capped at 3 Plat per character level. - Your account cannot be Coin Locked - You cannot have mail left in your mailbox, or auctions left on the auction house/pending bids. ・ Initiate a Character Transfer from the Character Select screen. ・ Not all shards or factions will be open for transfer at a given time; this will change based on population balance. ・ If your name is not available on the desired shard, you will be prompted for a rename prior to moving. ・ Once you accept the transfer, it will take several seconds to complete. ・ For information on transferring your guild [as a guild leader], or joining your guild after it has moved, see below under GUILD TRANSFERS. GUILD TRANSFERS ・ Guild leaders will be able to choose whether or not to move their guild with them to a selected shard after satisfying all of the above transfer process requirements. ・ The Guild Bank must be empty for a guild to be eligible for transfer. ・ If you are a member of a guild that has moved shards, you will be informed the next time you log in, and the same information will be available on the guild window until you transfer or join another guild. ・ If you choose to transfer shards with your guild, the destination shard and faction will always be available to you, even if it is closed to non-guild transfer characters. ・ You will need to meet all of the above individual character transfer requirements. ・ Once your individual transfer is complete, you will be automatically joined with your guild on your new shard. GUILD BANKS ・ Details on Guild Banks will be available once these are activated. GENERAL ・ The Spoils of War comes to a close, and the daily quests and currency no longer drop after the release of Waves of Madness (1.3). ・ Added a wide variety of new artifacts that can only be found by those Ascended that possess Quantum Sight or Omen Sight. New rewards and titles come along with them! ・ The Icewatch Quartermaster in Iron Pine Peaks has a new set of costume armor for sale! ・ The Quartermaster for the Order of Mathos in Stillmoor now offers new costume recipes for Armorsmiths! Collect a set of Refurbished Mathosian armor! These recipes require Tarnished Mathosian armor pieces, which drop from Undead and Endless Court mobs throughout the zone. ・ Fixed expiration issues with temporary runes - they should now behave as expected. ・ Multiple incoming quest-sharing offers will now be properly queued. ・ Fixed a few artifact locations that had fallen victim to being stuck in invisible walls or beneath ice. ・ Starting armor pieces will no longer allow you to try to dye portions of it that cannot be dyed, and cheat you out of a dye item. ・ Fixed a bug preventing you from moving armor directly from your bank into a Wardrobe slot. ・ Lava and Tar no longer have an effect on dead characters. ・ Fixed a number of bugs where runes and other item effects were not being correctly removed when the enhanced item was un-equipped. ・ Item tooltips for artifacts now list if you ve already collected the item if you are viewing the tooltip outside of your completed/in-progress collections window. RIFTS AND INVASIONS ・ With the passing of the Spoils of War prelude, coin rewards for zone wide events have returned to previous levels. ・ All zone events now use the blue shield icon on the map to indicate wardstones that must be defended. ・ Expert Rifts will now be labeled as such on the map when opened. ・ Rift lures and husks now have unique and improved icons. ・ Raid Rift Growth of the Aelfwar Fixed some of Earl Aelorwin s abilities and their interaction with spell reflections. ・ Raid Rift The Golden King The fourth stage will no longer completely reset if a single NPC within it resets aggro. ・ The Scarwood Reach zone event, Double Danger, now correctly shows only 3 locations to defend. ・ The Shimmersand zone event, Scourge of the Sands, had some issues fixed where otherwise eligible players would not get credit for the final event boss. ・ The Stillmoor Rift, Endangered Souls, has more buffer time between timed stages so they progress properly if a stage is completed in the last few seconds. ・ The Damned Spirit NPCs found in some Rift events will no longer hide beneath the ground. ・ Raid Rift dropped items, dropped essences, and merchant-bought essences have been upgraded! ・ Added purchasable Planarite in exchange for epic Rift currency on Rare Planar Goods merchants. ・ Raid Rift loot chests now despawn after 20 minutes instead of sticking around indefinitely. ・ A number of changes have been made to the rewards for Expert Rifts - Every member of the group opening the Rift will receive 4 Crystal Sourcestones if they are able to seal the rift. - Completing a daily quest for an Expert Rift now awards 6 Crystal Sourcestones. - Everyone participating in the Rift has an increased chance to receive Crystal Sourcestone as Rift loot. Due to this, general participants will no longer receive random Rift loot. - Essences obtained from Expert Rifts (dropped and store-bought) have been upgraded. - Ancient Sourceshards have been converted into Crystal Sourcestones. Bosses and events that used to drop Ancient Sourceshards now drop Crystal Sourcestones, and items that used Ancient Sourceshards for purchase currency now use the Crystal Sourcestones as well. Existing Ancient Sourceshards will be converted automatically. - Prices of lesser essences purchased with Crystal Sourcestone have been increased due to the higher drop rates. ・ Additionally, Raid Rifts have their rewards updated as well - Raid Rift essences have been improved in power. - Raid Rifts now always award one Inscribed Sourcestone to every member of the opening group. - Raid Rift daily quests now award 6 Inscribed Sourcestone. - Ancient Sourcestones no longer drop, and have been replaced with Inscribed Sourcestones. Existing Ancient Sourcestones will be converted automatically. - All items previously purchased with Ancient Sourcestone are now bought with Inscribed Sourcestone. - Lesser essences that can be purchased now cost 20 Inscribed Sourcestone. LOOKING FOR GROUP ・ The random dungeon cash reward now scales with your character level. ・ Players entering a dungeon instance via LFG will be unable to use the LFG system again for 10 minutes, or until the group defeats the first boss in the instance. ・ The first player to quit an LFG group before the instance is completed won t be able to use LFG again for 30 minutes, although it will take pity on groups that have had repeat wipes. ・ The Enter/Leave Dungeon option now only works when none of the dungeon party members are in combat. ・ The Group Formed popup now displays what kind of group you re forming - Rift, Dungeon, Quest, etc. ・ High-level players can use the Specific Dungeon tab to queue for low-level dungeons if they want to assist some lower level players through the instance. ・ When leaders queue their group for LFG, each member gets a popup confirmation window for which roles they want to fulfill. ・ LFG party leaders who lose a player and miss the initial replacement popup can now open the LFG interface to request another member. GUILDS ・ Due to changes in Guild Perks, all non-combat Guild Perk points have been reset. The ability for guilds to reset their own Guild Perk points for a fee is under development. ・ New guild perk Tithe Gains additional money from NPC kills that is added to the guild bank reserves. ・ An additional chat message is sent when a guild perk gives you bonus currency. ・ Stealth is no longer cancelled when a guild trains the Rift Extraction perk. ・ Guild Quest Defiant The Enemies of Telara Quest can now be updated in Expert Iron Tombs. ASCENDED POWERS ・ Characters can now purchase the Planar Lure Ascended Power if they missed the quest that grants it. ・ Made it so you can t waste Planarite buying the same Ascended Power multiple times. ・ The tooltip on all Ascended Powers in the merchant window now explains that it grants the ability permanently. CULT SAGA ・ The Life and Death epic quests that require group updates are now flagged as such, and are eligible for group matchmaking with the LFG tool! ・ Saga of the Endless Powers of Life and Air The Glade Orb once again drops for all members of a group. ・ Gnarladon, Cinderon, y u no spawn! You can now purchase lures for Gnarladon and Cinderon at the Sanctum Rift merchants. ・ The Saga of the Endless A Family Affair Some tweaks to make the quest update more reliable after scanning Marsinie. ・ A Snake in Sanctum Katia s monologue now only shows up if you need to summon Cealhaidh. ・ The Icewatch Now only requires Icewatch faction of Honored. COMBAT ・ Mana Regeneration Updated the calculation of mana regeneration to include diminishing returns. This should only be noticeable at higher levels and gear quality. ・ Constant jumping will not cause melee attackers to be out of range for attack. ・ NPCs now have a higher aggro threshold required to make them switch targets within melee range. ・ Stealth Fixed a bug with toggling melee auto-attack would cause stealth to break. ・ Fixed a bug causing the Class Mechanic UI to display effects from other players instead of just your own (ex Stormcaller, Necromancer). ・ Fixed some effects on pets to be lost when teleporting. ・ Fixed an issue causing abilities to fail to work properly against players that had just been stunned while jumping. ・ Fixed a bug causing some pet abilities to be inappropriately displayed as autocast-enabled after training a new rank of a pet. ・ Some procced effects could then cause other procs to go off - these have been cleaned up in general and should no longer occur. ・ NPC Beastmasters should no longer put the Fierce Strike debuff on their target. SOULS ・ Fixed a bug with Peace of the Grave reapplying incorrectly when zoning after resurrecting. CLERIC CABALIST ・ Nebulous Haze Now increases casting time of spells by 25%. INQUISITOR ・ Armor of Treachery Corrected the out-of-date tooltip to match the spell s current functionality. ・ Armor of Awakening The Critical Hit chance increase now displays properly in the Character stat window. ・ Divine Pardon Now reduces threat by the proper amount. ・ Lethargy No longer applies to Harsh Discipline and Aggressive Renewal if you haven t spent points in it. ・ Circle of Oblivion Fixed a bug where Circle of Oblivion could target locations the caster did not have line of sight to. JUSTICAR ・ Due to the below changes, characters with Soul Points spent in Justicar will receive a free soul respec. ・ Devout Deflection Now increases Parry by 30-90% of your Spell Power, and Dodge by 20-60% of your Spell Power. ・ Doctrine of Valiance Removed. ・ Humility Now available as a tier 4 branch ability. ・ Interdict Now available as a tier 5 branch ability. ・ Resplendent Embrace Now available as a 32 point root ability. No longer triggers a global cooldown. ・ Rebuke Now available as a 44 point root ability. Causes up to 5 enemies within 7 meters of the targeted enemy to run to and attack the Justicar for 3 seconds. Does not affect players or player pets. ・ Forced to Kneel Removed. ・ Commitment Now available as a tier 6 branch ability. ・ Thorvin s Law New tier 6 branch ability. Causes Precept of Refuge to reduce all magic damage taken by 5-10%. Requires Precept of Refuge and Safe Haven. ・ Righteous Mandate Will no longer be removed when the affected player changes zones. PURIFIER ・ Surging Flames Will no longer be removed when the affected player changes zones. ・ Disciple of Flame Now adds a Spell Power bonus to your Caregiver s Blessing of 5%, plus an additional 3% per point spent in Purifier above 36. Also adds a Spell Power bonus to all other Purifier absorption shields of 10% plus an additional 7.5% per point spent in Purifier above 36. SENTINEL ・ Marked by the Light Will no longer be removed when the affected player changes zones. TEMPLAR [PvP] ・ Echoes of Ascension Can no longer be purged. WARDEN ・ Tidal Surge No longer wasted if cast just after Healing Current. ・ Healing Current Corrected mana costs across all ranks. MAGE ARCHON ・ Casting speed debuffs will no longer cause Archon auras to gain a casting time if points have been spent to make them instant-cast. ・ Lingering Dust Now reduces melee and casting speed of the target by 25% for 20 seconds. The buff portion is unchanged. ・ Burning Purpose Damage procs are now affected by the Rising Vengeance ability. Reduced base damage dealt by Burning Purpose procs. ・ Lava Field Fixed a bug where Lava Field could target locations the caster did not have line of sight to. CHLOROMANCER ・ Due to the below changes, characters with soul points spent in Chloromancer will receive a free soul point respec. ・ Casting speed debuffs will no longer cause Bloom and Flourish to have a casting time if you have two points in Healing Slipstream. ・ Call of Spring Updated description to better indicate which abilities it affects. ・ New Ability Lifebound Veil - Causes Life damage dealt by the Mage to heal up to 5 allies within 20 meters for 15% of the damage done for 1 hour. All other spell damage dealt by the Mage heals allies for 5% of the damage done. Spells that damage more than one target have healing generated by Lifebound Veil reduced by 80%. Life based damage over time effects heal allies for 25% of the damage done by the first damaging tick of the effect. The Mage cannot receive healing from other Lifebound Veil or Lifegiving Veil effects while affected by this buff. Does not trigger a global cooldown. Cannot be purged.This is obtained after spending 11 points in the Chloromancer soul. ・ Synthesis Now increases healing received from Lifebound Veil by 100%. Reduced cooldown to 10 seconds. This cooldown is shared with Lifegiving Veil and Lifebound Veil. Now applies or refreshes Lifebound Veil when cast. Will no longer be removed when the affected player changes zones. ・ Lifegiving Veil Increased the base single-target Life damage to Healing conversion to 80%. This now shares a 10 second cooldown with Synthesis and Lifebound Veil. This can no longer be purged. ・ Natural Fusion Now increases the Synthesis bonus to heals from Lifebound Veil by 20-60%. ・ Essence Surge Debuff portion of this ability has been removed. ・ Destructive Growth Removed branch ability; the effects are now part of the base Wild Growth ability. ・ Wild Growth Reduced cooldown to 1 minute, increased radius to 25 meters. ・ New branch ability - Nature s Swiftness Reduces the casting time of Nature s Fury by 0.5-1 second, and reduces the cooldown of Natural Conversion by 30-60 seconds. Tier 6 branch ability. ・ Entropic Veil Removed cooldown. ・ Empowered Veil Now increases the damage bonus from your Entropic Veil by 13-19%, increases the healing generated by Lifegiving Veil from Life damage to 90-110%, increases healing generated from your Lifebound Veil by Life damage to 20-30% and increases the radius of Lifegiving and Lifebound Veil by 5-15 meters. ・ Flourish Reduced healing done. ・ Bloom Increased healing done. ・ New root ability - Natural Healing Single target heal with a 2.5 second casting time and no additional cooldown. Obtained with 51 points in Chloromancer. ・ Circle of Life Now affects Natural Healing. ・ Empathic Bond Increased the mana return to 20% of the damage received by the Synthesis target. ・ Nature s Touch Reduced base damage of this spell. This spell now triggers an additional heal from Lifebound Veil, instead of Lifegiving Veil. ・ New ability - Living Infusion A passive ability that increases the percentage of Life damage converted to healing by Lifegiving Veil by an additional 0.5%, and Lifebound Veil by an additional 1.5%, for each point spent in Chloromancer above 31. Obtained at 32 points in Chloromancer. ・ Void Life Now channels destructive energy at the target, dealing Life damage each second for 3 seconds. Causes Lifebound Veil to trigger an extra heal on the target of the Chloromancer s Synthesis buff for an additional 90% of the damage dealt. ・ Natural Splendor Now channels a beam of corrosive energy at the target, dealing Life damage over 8 seconds to the target enemy and up to 8 enemies within 7 meters of the target. Up to 8 allies within 7 meters of the targeted enemy receive healing over 8 seconds. Consumes Charge while active. ・ Corrosion Fixed a bug where Corrosion could hit through walls and other line of sight-blocking objects. DOMINATOR ・ Due to the below changes, characters with soul points spent in Dominator will receive a free soul point respec. ・ Fixed an issue where enemies would sometimes be able to continue casting or using abilities when affected by Mass Exhaustion, Disorient, or Overpowering Will. ・ Mass Exhaustion Fixed a bug in certain builds where Mass Exhaustion would end on all enemies if broken on one affected target. ・ Thunder Blast Will now deal damage and interrupt casting even if the target is immune to the knockback portion of this ability. ・ Charged Shield, Mass Charged Shield Will no longer land on an ally who already has a mage armor buff other than Charged Shield. ・ Transference Now blocks energy and mana regeneration on the target for 7 seconds, up from 5. Damage is now a flat value influenced by Spell Power and is no longer based on the amount of Energy, Power, or Mana drained. ・ Microburst No longer reduces the damage of Storm Shackle. ・ Deny Reduced cooldown to 10 seconds, ・ Mental Shock Reduced cooldown to 20 seconds. ・ Empowered Presence Now increases the radius of your Arresting and Reflective Presence by 2-6 meters. Increases the chance for your Reflective Presence to reflect spells by 5-15%. Gives Arresting Presence a 33-100% chance to proc an interrupt on up to 10 targets within range, each second. ・ Priest s Lament Will now interrupt the target when it attempts to silence them. The interrupt will occur even if the target is immune to silence. ・ Disorient Now blasts the enemy with a burst of negative energy, dealing Death damage and leaving them stunned for 3 seconds and confusing them afterwards for up to 30 seconds. Damage done will break the confuse effect. 30 second cooldown. ・ Memory Wipe Now causes a group or raid member to appear less threatening, reducing their threat by 20% with all enemies within a 25 meter radius. ・ Overpowering Will, Iron Will Removed. ・ New root ability - Incompetence Reduces the target s effectiveness in battle for 15 seconds, increasing the cost of healing abilities by 20% and causing damage done by the target s abilities to heal up to 5 of the Dominator s group or raid members within 15 meters. 15 second cooldown. Obtained at 20 points. ・ New branch ability - Ineptitude Increases the healing ability cost debuff of Incompetence by 1-5% and increases the healing done by target s damaging abilities by 4-20%. Available after spending 20 points in Dominator. ・ Chastise Removed. ・ New root ability - Traitorous Influence Causes the enemy, and up to 5 additional enemies within 15 meters, to suffer Death damage and lose 30 Power or Energy, or Mana equal to 5% of the Dominator s maximum mana, every time the target uses an ability. This can occur up to 5 times over 15 seconds. Available after spending 30 points in Dominator. ・ Draining Presence Removed. ・ New root ability - Mass Betrayal Generates chaos within the enemy s ranks, cursing up to 10 enemies within the targeted area. Abilities used by affected enemies cause the target and up to 5 additional targets within 7 meters to suffer Death damage; they also lose 30 Power, Energy, or Mana equal to 3% of the Dominator s maximum mana each time they use an ability. This can occur up to 5 times over 15 seconds. Available at 51 points in Dominator. ・ Fixed a bug where pets spawned by Split Personality were not gaining benefit from the caster s Spell Power or Spell Critical Hit. ・ Split Personality The pets spawned now take 95% less damage from area effect abilities. ・ Accelerated Decay Now reduces melee and casting speed by 25%. ELEMENTALIST ・ Planar Expansion Corrected the description on the final rank of this branch ability. ・ Burning Ground Fixed a bug where Burning Ground could target locations the caster did not have line of sight to. NECROMANCER ・ Life Bane Increased the bonus for Undead pet damage to 0.6-3% per point spent in Necromancer. ・ Deadly Plague Fixed the damage bonus given to Plague Bolt. Deadly Plague now gives Plague Bolt a 20-100% chance to apply an additional stack of Deathly Calling. Each stack of Deathly Calling on the target increases damage dealt from Plague Bolt by 3%, to a maximum of 15%. ・ Death s Ally Corrected an issue where this increased all damage instead of only Death damage, as described. ・ Grave Rot Fixed a bug where Grave Rot could target locations the caster did not have line of sight to. PYROMANCER ・ Inferno Now triggers a global cooldown when used. ・ Burning Bright Increased the bonus to Fire damage to 0.4-1.2% per point spent in Pyromancer for PvE damage. PvP damage uses the previous 0.2-0.6% bonus. ・ PVP The damage of Fulminate and Cinder Burst has been reduced by 20% in PvP combat. The damage of Inferno has been reduced by 10% in PvP combat. STORMCALLER ・ Lightning Field and Charged Field now only check for stacks of Electrified applied by the caster. ・ Lightning Field Reduced base damage of this spell. ・ Forked Lightning Reduced base damage of this spell. ・ Static Discharge Can no longer affect a target more than once per minute. ・ The class mechanic UI for Electrify will now update properly if Lightning Field removes a stack of Electrified from an enemy. WARLOCK ・ Empowered Darkness Reduced Charge consumption and reduced cooldown to 30 seconds. ・ Defile Increased base damage. ・ Neddra s Influence Now increases the damage dealt by your Death DoT spells by 5-15%, plus an additional 0.5-1.5% for each point spent in Warlock. ・ Sacrifice Life Damage Can no longer be cast if Empowered Darkness is active. ・ Devouring Shadows Fixed a bug where Devouring Shadows could target locations the caster did not have line of sight to. ROGUE BARD ・ Motif of Regeneration Now considered a spell, and can be Silenced - consistent with other Bard abilities. ・ Fixed a bug allowing Coda of Cowardice and Coda of Distress to stack their effects in certain conditions. BLADEDANCER ・ Contra Tempo Fixed the effect tooltip to indicate that it increases the damage of the next three Combo Point generating abilities. ・ Deadly Dance Fixed a bug where applying Saboteur Charges to the target did not consume the Deadly Dance effect. INFILTRATOR [PvP] ・ Camouflage Fixed characters being knocked out of stealth when re-entering a Marksman s Pedestal. ・ Step Into the Shadows Fixed the cooldown being activated when using any stealth ability. RANGER ・ Killer Focus Damage bonus should be correctly applied to ranged weapons. ・ Prey on the Weak Fixed the buff triggered by this ability not being removed when the character dies. RIFTSTALKER ・ Shadow Stalk Fixed a bug where this would sometimes be available while under control effects it cannot break. ・ Shadow Assault, Shadow Blitz Now properly affected by damage modifications from buffs and debuffs. SABOTEUR ・ Remote Clipping Fixed a bug for the tooltip of Detonate where the range was being increased by 1 meter instead of 2 meters. WARRIOR BEASTMASTER ・ Fight As One Now increases the chance of a critical hit by 5-15%, and increases melee damage by 15-45%. Duration increased and cooldown reduced. ・ New ability - Companion s Call Makes the next pet summon ability instant-cast. ・ Greater Primal Companion Claw Swipe Fixed a bug causing this to occasionally only hit one target. ・ Fixed some bugs with the icon display for Summon Greater Primal Companion. CHAMPION ・ Destroyer s Bearing Now increases the damage of all ability attacks, not just attack point-consuming abilities. ・ Two Handed Specialization Now named Weapon Specialization and enhances all attacks; ranged attacks receive half of the increase that melee attacks do. No longer increases damage on the procced strikes from Deadly Grace, Shifting Blades, and Way of the Wind. ・ Deadly Strikes Now increases the damage of attack point builders by an additional amount for each point spent in Champion over 30. ・ Bash To better match up with other interrupts, the cooldown has been increased to 8 seconds and Power cost reduced to 10. PALADIN ・ Warden s Protection Will no longer be removed when the affected player changes zones. ・ Face Slam To better match up with other interrupts, the cooldown has been increased to 8 seconds, damage reduced slightly, and Power cost reduced to 10 Power. ・ Improved Paladin s Devotion Fixed a tooltip bug that reported the wrong amount of cooldown reduction on Paladin s Devotion. Tooltip now properly shows a cooldown reduction of 10-20 seconds. This is a cosmetic fix only. PARAGON ・ Procced strikes from Deadly Grace, Shifting Blades, and Way of the Wind can no longer critically hit. ・ Teaching of the Five Rings Now enhances all attacks; ranged attacks receive half of the increase that melee attacks do. No longer increases damage on the procced strikes from Deadly Grace, Shifting Blades, and Way of the Wind. ・ Way of the Mountain The damage boost to follow-up attacks has been increased. ・ Paired Strike Now deals Air damage instead of Physical damage. Now causes the next 3 follow-up strikes to critically hit. ・ Strike Like Iron Boosted damage increase to 20-50%. ・ Deadly Grace Now deals damage based on how many soul points have been spent in Paragon. When Deadly Grace is first available it provides the same bonus it previously did, and increases from there as more points are spent in the Paragon soul. ・ New 51-pt ability - Swift Blades 30 second duration, 25 second cooldown self buff. Consumes attack points and increases the damage done by auto-attacks by 45-135% based on the number consumed. ・ Strike Like Iron Moved to a 38 point root ability. ・ New root ability - Reaping Harvest Available with 2 points spent in Paragon. Attack point consuming ability that requires dual wielding. ・ Path of the Wind Now requires the Paragon to be dual wielding. ・ Way of the Wind Now triggers a second weapon attack after using any attack ability that requires dual wielding. Now deals its damage as Air damage rather than Physical. ・ Flinching Strike To better match with other interrupts, the damage is no longer based on weapon damage, cooldown reduced to 8 seconds, and Power cost has been reduced to 10 Power. ・ Bend Like the Reed In addition to enhancing Parry, now also increases the damage done by attacks that require dual wielding. To support this change and put this in line with similar finishers, the cooldown has been increased to 1 minute. ・ Thread the Trees Fixed a bug where Thread the Trees could hit through walls and other line of sight-blocking objects. RIFTBLADE ・ Due to the below changes, characters with soul points spent in Riftblade will receive a free soul respec. ・ Avatar of the Rift Increased the attack power bonus to ability attacks. ・ Elemental Touch Now does damage based on a percentage of Attack Power, which increases based on the number of soul points spent in Riftblade. ・ Enhanced Burst Now a 3-point branch ability that increases damage by 10-30%. ・ New ability - Empowered Strikes Tier 5 branch ability, enhances auto-attack damage by a percentage of your Attack Power. The percentage is increased based on the number of soul points spent in Riftblade. ・ Rift Storm Reduced cooldown to 2 minutes from 3. Fixed a bug causing different icons to appear in game compared to the Soul Tree version. ・ Fiery Burst Should now reliably trigger Enhanced Burst. ・ Riftwalk Fixed a bug causing this ability to not break stuns. Now deals damage to the enemy. Due to this there are now multiple ranks of Riftwalk which can be trained at your nearest Warrior trainer! ・ Improved Riftwalk Now enhances the damage dealt by Riftwalk in addition to reducing the cooldown. ・ Surging Energy Fixed a case where this could sometimes not trigger. VINDICATOR [PvP] ・ Advantage Tooltip changed to more accurately describe what the ability does; increases the chance to get a critical hit by 1-5%. VOID KNIGHT ・ Disrupt Now increases casting time of spells by 25%. ・ Furious Rage To better match up with other interrupts, the cooldown has been increased to 8 seconds, and the ability damage is no longer based on weapon damage. WARLORD ・ Intimidating The debuff tooltip should now actually work. ・ Fixed a typo in the Warlord Soul tooltip. Next ZONES FREEMARCH ・ I Heard a Storm was Coming The Abyssal Marker can now be used by all members of a party. ・ Kelari Refuge Meeps, Kosmo... stop being spammers. Most of the shard would have ignored you by now if they could. GLOAMWOOD ・ March of the Guardians, other quests Escorting Guardian soldiers through Silkweb Pass should be a bit less frustrating now. ・ Moon Blossoms are blossoming once again. Go pick some flowers! IRON PINE PEAK ・ Neutral NPC hubs in Iron Pine Peak now all have Healers available. ・ Level 50 Deadwater Frostkeepers no longer hang out around Dayblind Hollows when they aren t actively engaged for the quest that spawns them. ・ Breeder Branek the Yarnosaur breeder in front of the Chancel of Labors, is no longer an all-powerful defender of the Icewatch. Now a normal NPC instead of a raid NPC. ・ Epov Itol no longer drops the unused item, Ballad of the Dragonians. ・ The Coming Storm Made some adjustments to help with the quest event getting stuck and not resetting. ・ Player pets should no longer be able to walk through walls in the Cloudbourne Caverns. MOONSHADE HIGHLANDS ・ The Void s Deluge Fixed an issue that occasionally prevented demons from appearing when summoned. SANCTUM ・ Tavril Plaza has a new epic civic centerpiece in it! ・ Life in the Land of Death Marshal Kevdorras has received a stern talking to and has agreed to spawn his Abandoned Holy Symbol more consistently. ・ Defiants no longer receive mixed messages from the spirits visible with Quantum Sight in Sanctum. SCARLET GORGE ・ The Guardians have established a new wardstone at Stonecrest! ・ Lurker in the Dark Massive Fang no longer drops for players already on the quest, or who have already completed it. SCARWOOD REACH ・ Valuable Essence Characters attacking from range will no longer be occasionally deprived of quest progress. ・ Hunters in Perspice and Kain s Command no longer report dead hunt targets as currently available. ・ The fight master in Perspice is no longer stingy about letting contestants fight three matches a day. ・ The Guardian Wardstone quest, Owner of a Lonely Cart, can now be completed! ・ Firebrand, Pass It On Quests should now give proper credit. ・ Heed the Call Guardian attackers should no longer heed the call endlessly and spawn forever. ・ Stormborn Quest should now work much better while in a party. ・ Taking the Reigns Corrected some edge cases that could cause some frustration while trying to complete this quest. ・ Shrines of Life Reduced the potential for frustrating delays waiting for shrine spawns. ・ The family of coyotes living on the Spice Road in front of the Perspice Inn has been relocated to a more remote location. No coyotes were harmed in the move. ・ It has come to the attention of Telaran animal rights activists that polluted bunnies in the area of Keenblade Mill were possibly being unfairly exterminated. Heartless Critter Killers are now given the condemnation they deserve! SHIMMERSAND ・ Rifts in the Dunes of Akala, zone events, and event colossi now have a chance to award zone-specific wardrobe items. ・ Zone events should no longer cause Rift icons in the Dunes of Akala to disappear from the main map. ・ Fish and other creatures have lost their taste for chewing on poor, drowned Darf. ・ Permanent Slumber Fixed an issue that would occasionally prevent this quest from resetting. ・ Secrets of the Sands Improved availability of discarded waste for this quest. ・ Crones of Crucia Quest now only requires 5 Priestesses rather than 6. Priestess population increased. ・ The interior of buildings in Fortune s Shore now grant rest experience. STILLMOOR ・ A Darkwood Satyr that was hiding in the terrain has lost its hiding place. TERMINUS ・ Fixed a rare case where the Time Machine event could become stuck and not progress. DUNGEONS, SLIVERS, AND RAIDS ・ Dungeon portals now show additional visual effects when Expert difficulty is selected. ・ Gilded Prophecy, Greenscale s Blight, and River of Souls no longer drop Plaques of Achievement or Glyphed items. These areas now drop Marks of the Ascended, used to purchase the merchant-bought Raid gear from this content. Existing Glyphed items can be consumed to convert them into the equivalent amount of Marks required to purchase that item type. ABYSSAL PRECIPICE ・ Expert Kaler Andrenos Kaler will no longer cycle through phases faster than his abilities, which caused him to cast things out of order and unexpectedly. DARKENING DEEPS ・ Fireballs and ground fire cast by Wanton Wildmages can no longer be spell reflected. GILDED PROPHECY [Sliver] ・ Modified difficulty of several bosses in Gilded Prophecy to make them slightly more forgiving. ・ These changes primarily consist of hit point rebalancing, a slight damage output reduction, and modifying ability cooldowns, cast times, or durations. ・ No mechanics have been removed. ・ We expect this to be an appropriate challenge for people who have not yet completed 20-person raids; feedback is welcomed! ・ Thalguur now has a few new items! GREENSCALE S BLIGHT [Raid] ・ Greenscale s Noxious Fumes damage can now be properly mitigated by Void Knight abilities. ・ Fixed a bug where Invigorating Wisps could fail to despawn after Oracle Aleria s death or reset. KING S BREACH ・ Soulflayer Mondrach s Crimson Pyre will now target characters in melee range if there are no characters at range. REALM OF THE FAE ・ Removed a stealther mob from the Spring area that was missed in an earlier general population reduction. ・ Expert Grand Apiarist Orban Quick resets of this fight can no longer result in the hedges becoming stuck. RIVER OF SOULS [Raid] ・ Herald Gaurath s breath attacks will now be properly mitigated by Void Knight abilities. RUNIC DESCENT ・ Expert Eliam the Corrupted Fixed an issue with Eliam finishing a channeled ability in progress after the last wisp made contact with him. ・ Atrophinius Corrected the loot table for this boss. ・ Added voiceover for Alsbeth in Expert Runic Descent. ・ Added new voiceover and death dialogue for Atrophinius. PVP/WARFRONTS ・ The Order of the Eye and The Unseen are now recruiting! New daily quests have been added to the Catari Command Center and Thedeor s Circle. ・ Interacting with objects in Warfronts (the Fang of Regulos, Sourcestone, Flags from the Codex) will now be interrupted when a hostile action is taken against a player under the effects of an Absorption shield, Damage Immunity, guarunteed Avoidance, or is under immunity to an effect due to diminishing returns. Hostile actions include damaging abilities, auto-attacks, stuns, interrupts, fears, mesmerize, and knockbacks. For Damage over Time effects, only the first tick will trigger an interruption on an object interaction. ・ Tweaked Warfront queues to better match up premades with each other, and smaller groups or solo players with other similarly queued players. ・ Warfront daily quests are now synchronized for Guardians and Defiants. ・ Channeled abilities used in PvP against player targets will now break if the target moves out of the channeling caster s range, or line-of-sight. ・ If you are Soul Walking and enter a PvP auto-flagging area, you will not be flagged while a ghost - but when you come out of Soul Walk and are still inside the PvP area, you will be flagged on revive. ・ Pyromancers The damage of Fulminate and Cinder Burst has been reduced by 20% in PvP combat. The damage of Inferno has been reduced by 10% in PvP combat. ・ Fixed a bug causing players to have 1 health and mana when exiting a Warfront while dead. ・ Rank 6 weapon DPS has been upgraded to match that of epic-quality tier 1 Raid drops. ・ Whitefall Steppes Whirl of Speed no longer stacks with high-speed run buffs. ・ Black Garden Increased sensitivity for resetting the Fang of Regulos when a team attempts to bring it into their own starting area. ・ The countdown at the end of a Warfront match now reads Exit in (time) to reduce confusion. CRAFTING ・ Weaponstones and Witchstones have new effects - they now add a fixed amount of damage to your spell or melee critical hits. ・ Foraged plants receive an overhaul plant distribution has been adjusted in all zones, including addition of new spawn locations. Plants that are frequently used have their spawn rates greatly increased. This should also address issues with plants spawning in level-inappropriate areas. ・ Foraging on plants now has a chance to provide 4 drops instead of 3. ・ Updated a number of Apothecary recipes to use different plants. Krakenweed now gets used, and some plants have been scaled back in use while others have been increased to balance out consumption. Recipes that used plants of an incorrect rank have also been corrected. ・ Reduced the minimum Foraging skill requirements for the following plants - Creeperbrush 30 [previously 35] - Krakenweed 60 [previously 70] - Tattertwist 140 [previously 145] - Drakefoot 180 [previously 185] - Bloodshade 200 [previously 220] ・ Increased the drop rate of bone and tooth drops from Butchering slightly, as well as the maximum number of bones that can be received per target butchered. ・ Apothecaries can now learn a recipe from Master Apothecary Trainers called Catalytic Essence , which converts 1 Minor Catalyst into 3 Catalytic Essences. Apothecary recipes that previously used Minor Catalyst now use Catalytic Essences instead. ・ High-level Apothecary recipes have had their costs re-evaluated - Bottles of Critical Strikes/Bottles of Spellstrikes recipes now craft a quantity of 3. - All Vial recipes now produce a quantity of 4. - Heroic Healing Philter recipes produce a quantity of 3. - Panacea recipe crafts a quantity of 3. - Elixir of Impunity recipe produces a quantity of 2. ・ Luminous Vengeful Rune and Luminous Unrelenting Rune have their levels adjusted in accordance with other Luminous runes. The stats on these runes are unaffected. ・ Updated Master Artificer Supply Bags so they can now also drop Fanged Mandibles. ・ Outfitter cloth quest starter items now only drop for Outfitters. ・ Carmintium Pauldrons recipe now requires Spellspun Silk cloth rather than Bolt of Spellspun Silk. ・ A Peerless Leather Quest now requires Soulbind Leather and Steeled Leather. ・ Fixed an issue where Blazing Dexterity/Intelligence/Strength/Wisdom Runes and Runeshards had their names swapped. The two-handed version of these runes are now referred to as Runes and the one-handed versions are now properly named Runeshards . ・ Items previously named Fortification Serum are now named Defense Serum. This is to prevent confusion with the stacking group fortification serum which applies to several items. ・ The quest Workorder Diamond Icon now properly appears in the Sanctum category for Guardians. ・ Fixed an inpenetrable typo in some augmented item names. ・ Sanctum weekly crafting quests now show up under the proper quest log category. ・ Fixed salvaging of cloth armor giving incorrect results. ・ Diluted Siltreaver Venom can no longer be Runebroken. ・ Artificer supply bags should now give the correct bone loot. ・ Noble Rifle can now be Runebroken or Salvaged. ITEMS ・ Tablet consumables from Water Rifts now all provide 5 Energy/Power per 5 seconds, down from 20 at the high end. This also applies correctly to Rogues and not just Warriors. Their other properties remain unchanged. ・ Baleful Rune now deals 85 damage instantly, rather than 70 damage over 4 seconds. ・ The Guardian Distinguished Service Medal cannot be used inside instances, and now gives a useful error message if you attempt to do so. ・ Gloamsilk Poison now actually has an effect. ・ Ritualist s Band now has Wisdom instead of Strength. ・ Foe of the Aelfwar (wand) now has Wisdom instead of Strength. ・ Adriana s Tumbling Deflector tooltip has been corrected. ・ Source Chain Coif now has Spell Critical Hit instead of Melee Critical Hit. ・ Arachnid Longsword renamed to Arachnid Long Knife as it is, in fact, a dagger - and not terribly long. ・ Bonecrusher Sabatons have been upgraded along with other raid Rift-dropped items, however their Toughness has been reduced to 38 from 50. ・ Tactical Soulstone (Greater Essence) Increased the additional damage bonus to Backstab from 18 to 73. ・ Predatory Soulstone (Greater Essence) Increased the duration of the Attack Power buff from 15 seconds to 25. ・ Sanguine Soulstone (Greater Essence) Increased the damage bonus amount from 42 to 64. ・ Disruptive Soulstone (Greater Essence) Increased the Attack Power bonus from 33 to 42. ・ Sturdy Soulstone (Greater Essence) Increased the Armor bonus from 297 to 357. ・ Furious Soulstone (Greater Essence) Increased the damage bonus amount from 15 to 31. ・ Abyssal Soulstone (Greater Essence) Increased the Armor bonus from 30 to 36. ・ Amplified Soulstone (Greater Essence) Increased the damage bonus from 25 to 31. ・ Sheltering Soulstone (Greater Essence) Increased the shield amount from 300 to 323. ・ Flametouched Soulstone (Greater Essence) Increased the Spell Power bonus to 31. ・ Gravetouched Soulstone (Greater Essence) Increased the Spell and Attack Power bonus to the Necromancer s pet to 32. ・ Elemental Soulstone (Greater Essence) Increased the Spell Power bonus to 93. ・ Characters affected by another player s Philter of Power now properly receive the Bitter Aftertaste immunity to similar effects, which was not applying if they were not the person to use the Philter item. ・ You can no longer waste dyes trying to color Ring items. ・ Deathwarder s Kris and Deranged Pyromancer s Kris have their strength stat replaced with something more useful to casters. ・ Chausses of Relentless Life now have proper class restrictions. ・ Warrior Sap (Lesser Essence) Changed Spell Critical Hit to Physical Critical Hit on this essence. ・ Necrotic Semblance had an issue where if the illusion effect was removed, your character would lose the ability to proc until you re-equipped the item. Fixed! ・ Verdant Archbow tooltip now properly displays its damage values. ・ Unseen Insignia will no longer go on cooldown until its teleport triggers, to prevent the cooldown being wasted if the teleport cast is interrupted. ・ Sword of Reverent Fear now has Endurance instead of Strength. ・ Celestial Flameshard s effect now uses your Block stat. ・ The following caster items no longer have wasted Strength stats on them Darkeve Chain, Deepthought Amulet, Koglok s Pointer, Whitefall Knife, Runebound Shield, Dawnswrath Chain. ・ Bonegrinder of the Necrotic Ooze is now properly an Axe, and should be wielded like one. ・ The Sacred Heirloom of Eth is now Epic in rarity. ・ Fixed equipped planar essences not adding up to the correct total amount displayed on the Focus for certain stats. ・ Buffs obtained from several Mighty and Heroic Vials, Resistance Vials, and Accuracy Vials can no longer be purged. ACHIEVEMENTS ・ New display for linked achievements that shows the requirements and current progress toward that achievement when clicked! ・ Achievement chains now show previous achievements you ve completed when you expand the achievement details. When you expand a previous achievement in the chain, it will update to show just that achievement s point amount and not the total of all completed achievements for that chain. ・ Updated Achievement descriptions for Open Season, Might Makes Right, and Faith Denied to more clearly reflect that kills are required in each zone listed. ・ Deep Roots Credit for exploring the Drake and Broodmother caves should no longer be swapped. ・ The Stonefield rare mob achievement, Stonefield Defender, has been renamed to Fields of Shattered Foes . ・ Mirror Mirror Players should now be able to obtain this achievement when grouped for the required quests. ・ Dungeon Butcher Now correctly requires the Rapid Assault Realm of the Fae achievement for completion. ・ Critical Critter (Greenscale s Blight) Hedge Stalker requirement increased to 4. ・ A new title is available for those who have already completed, or eventually complete, the Ultimate Dungeon Hero achievement. ・ Titles have been added as rewards for 20-player raid meta achievements. Completing the Greenscale s Blight set grants the title Fae Master/Fae Mistress . Completing the River of Souls set grants Death Master/Death Mistress . MACROS/COMMANDS ・ Added a new type of log that records each time an NPC dies, you interact with an NPC, or you loot an item. Provides relevant database keys and location - intended for use by external sites to put together map data and loot tables. ・ /discoverylog toggles the new log type on and off and persists through logouts. Creates a file named discovery.log that is appended to for each play session. ・ You can now ignore all duel requests via a toggle on the Combat settings window. ・ Mounts no longer think they re a piece of equipment when using /saveequip and /loadequip macros. You will need to use /saveequip again to overwrite any old sets that included a mount in it. ・ Added a display option to always show raid member overhead names. ・ The and / keys can now be re-bound, if desired. ・ Improved handling of keys bound to multiple commands with and without modifiers (like m and SHIFT+m both being bound). ART AND AUDIO ・ New alert sound when your LFG queue pops! ・ Added an audio cue for your pet dying in combat. ・ New Raid Warning sound added. ・ Added a notification sound for when the Accept Resurrect confirmation window pops up. ・ A unique sound now plays when you loot an item that offers a quest. ・ Transferring items into your bank via right-click now plays a sound. ・ Fixed armor colors displaying oddly when inspecting a character. ・ Other players and NPCs entering stealth can be heard more easily; detecting a stealthed player or NPC nearby now plays a single sound and is more noticeable. ・ The sound for /chicken now plays only one time at the beginning of the animation. ・ Added some variation to combat hit/injury noises so combat sounds have more variety. ・ Iron Pine Peaks volume level tweaks, new ambience and music in ice caverns including surround sound support. ・ Music should be more prominent in Shimmersand, Scarlet Gorge, and in the Gilded Prophecy Sliver. ・ NPC creatures in the process of spawning should properly show their spawn-in animations! ・ Buffed up Plate armor - now with more shiny! RIFTCONNECT ・ Rift can now receive tweets as well as sending them out if you are signed in to Twitter through RIFTconnect - check the Chat Window settings to disable or change which tab tweets appear on. ・ Logging out now cancels YouTube encoding and uploading. ・ Added keep me logged in checkboxes for social networks. UI/SETTINGS ・ Destroyed wardstones during zone events will no longer display on the main map when fully zoomed out (other zone icons do not display at this zoom level, either). ・ Scrolling Combat Text will now always appear on-screen even when fighting partially or fully off-screen enemies. ・ The Auction House results list can now be sorted by Buyout Price. Click the arrow button next to the Current Bid header to toggle the sort types. This setting will persist between logins. ・ The Auction House now persists the following between logins starting and buyout prices for the last 100 items put up for auction, duration chosen when creating an auction, the starting price equals buyout option, and the sorting column and order for Browse, Auction, and Bids tabs. ・ Added a Useable Only checkbox to the Auction House search to limit results to items you can actually use. ・ The casting bar for spells that cannot be interrupted now has a new appearance and turns orange! ・ UI animations for items dropping into your bags no longer queue up and will play immediately instead. ・ Fixed an issue with portrait lighting sometimes appearing too dark. ・ Added available keybindings for clearing your primary target, and clearing all targets. ・ Added a new keybinding that allows you to cycle up/down through main ability bars. Shift + Up arrow to go up a page, Shift + Down arrow to go down a page for your main hotbar. ・ Quest stickies now update correctly if you have items required for a quest and destroy or sell them prior to turn-in, and reflect the no-longer-complete quest status. ・ Fixed the Warfront, Guild, and World Event buttons showing as available when they shouldn t be in the menu icons after resetting the UI. ・ Very long names on target portraits are now truncated. ・ Fixed some bugs with the Rift loot window display and looting when multiple items of the same type were waiting to be looted. ・ Purchase confirmation windows now go away if you close the merchant window or purchase a different item instead. ・ Fixed a bug causing the buff bar on your target portrait to shift downward at inappropriate times. ・ Updated the Plaque of Achievement icon so it s easier to see stack counts on them. ・ We now have abbreviations for very large hit points displayed when showing percentages on the health bar. ・ Updated the error text on the Planar Lure ability to indicate the Major or Minor tear requirement so it s more clear when trying to use it on a Raid Tear. ・ Non-Ancient Wardstones should no longer display Ancient Wardstone details. ・ Fixed a bug where the Ancient Wardstone indicator would overlap tracked quest text. ・ Sending cash through the mail now only accepts up to two digits for values of gold and silver. ・ You can now more precisely move UI elements in Edit Layout mode using the arrow keys on your keyboard. ・ Chat window positions will no longer change when selecting Default in Edit Layout mode. ・ Fixed a bug causing right-clicking of items on the character sheet to not unequip them if the character stat panel was visible. ・ The LFG interface should no longer flicker when things update. ・ There is now an option in the Interface settings to turn off the glow on selected targets or on mouseover of players/NPCs in the game, or to disable it altogether. CLIENT ・ If a player s email address or password is changed while they are logged in to the game, they will be kicked automatically and will have to log in to continue playing. ・ Fixed a UI issue where deleting a character and immediately attempting to change shards would grey out the shard selection button. ・ Improved streaming for fewer framerate hitches when running through the world.
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glitched run by gstick part1 http //www.nicovideo.jp/watch/sm3060291 part2 http //www.nicovideo.jp/watch/sm3062388 part3 http //www.nicovideo.jp/watch/sm3064224 part4 http //www.nicovideo.jp/watch/sm3066056 感想・レビュー等 名前 コメント
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Fox Theatre, Atlanta, Georgia, November 24 ■Atlanta 24/11/88 (1CDR) no credit New Daisy Club, Memphis, Tennessee, November 25 ■untitled (1CDR) Constitution Hall, Washington D.C., Washington, November 27 ■Electrical Connection (1CDR) no credit Beacon Theatre, New York City, New York, November 29 ■untitled (1CDR) Tower Theatre, Philadelphia, Pennsylvania, December 1 ■We re Here to Rockawhile Philly (2CDR) Rockin Rott Tower Theatre, Philadelphia, Pennsylvania, December 2 ■Philadelphia 02/12/88 (2CDR) no credit Orpheum Theatre, Boston, Massachusetts, December 4 ■Keef Riff Hard (2CD) Zero Records ZRCD 202-2 Orpheum Theatre, Boston, Massachusetts, December 5 ■Boston You re Big Enough (1CD) no credit ■untitled (1CDR) Music Hall, Cleveland, Ohio, December 7 ■Cleveland 07/12/88 (2CDR) no credit Fox Theatre, Detroit, Michigan, December 8 ■Detroit 08/12/88 (2CDR) no credit Aragon Ballroom, Chicago, Illinois, December 10 ■Talk is Cheap Chicago 10th Dec, 1988 (2CDR) no credit Henry J. Kaiser Arena, Oakland, California, December 13 ■Oakland 13/12 88 (2CDR) no credit Universal Amphitheatre, Los Angeles, California, December 14 ■L.A. Connection (2CD) KR812141 Hollywood Palladium, Los Angeles, California, December 15 (Soundboard Recording) ■Hollywood Palladium, Los Angeles, December 15 1988 (2CD) Mistral MM 9102/3 ■A Stone Alone (2CD) The Swingin Pig TSP-CD-085 ■A Slice Of Rock n Roll (1CD/5 tracks) Toasted Records Brendan Byrne Arena, East Rutherford, New Jersey, December 17 ■Crazy Mix (1CD) Terrapin Records TR202 ■Run Richards Run (1CD) No Future Records NFR 372 ■A Slice Of Rock n Roll (1CD/2 tracks) Toasted Records BACK / NEXT
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Online dating websites provide single men and women the opportunity to meet others in their area for casual dating. For lesbian singles, it can be easy to start a casual relationship online. All you need is to create an account on an online dating website and start browsing profiles of other members. How dating sites help lesbians to find a casual date Dating apps are often considered to be just for finding a partner for a serious relationship, but in reality, they can be used to find a casual date. Some dating apps advertise themselves as being the perfect choice when it comes to meeting someone for a one-night stand or casual relationship. Matchmaking services are not the only type of dating website that girls use when they want to quickly find someone with whom they can have some fun. There are also websites for meeting people who are looking for different things. For example, women who are looking for something short-term or long-term, or something that is more permanent. Dating platforms are a great way to meet people. Some of these services are exclusively for singles looking for their future spouse, while others are exclusively for finding a casual date. The latter kind of apps have largely contributed to the theory that dating is easier. With their intuitive design and straightforward interface, you don’t have to worry about what to say or how to behave on yourfirst date. The only thing you need is to start a ‘magic’ matchmaking process. Why do many people stick to casual relationships? Casual dating online for singles is almost a new norm in modern society. It s an alternative to traditional dating that is not only less time-consuming but also more convenient. There are several advantages to this new way of meeting people, but there are also cons to it. Casual dating is becoming more common than ever, mainly because of the rise of online dating services. People who are single and looking for love use these platforms to meet someone new. These online dating sites are now generally regarded as ‘more fun’ than traditional dating methods, but there are some cons to using online dating as well. Online dating is an excellent way to make connections between people who would otherwise never come into contact with each other. It provides an opportunity for people all over the world to find their perfect match without having to make a lengthy commute. The most popular forms of online dating include matchmaking websites, as well as local singles groups that use social media platforms like Facebook or even Craigslist. Advantages and disadvantages Dating can be very exciting during the first stages. However, it can also be very frustrating and disappointing. Let’s have a look at some pros and cons of casual dating online for single lesbians. The Pros - More freedom to express yourself freely without any fear of rejection or disapproval. You are able to get to know people even if you are shy or not confident enough in your own skills. - More chances of meeting someone who has the same interests as you do. - You are less likely to feel pressured into something or get trapped in a relationship that doesn t work for you because casual dating is more about having fun and meeting new people than finding a serious partner for life. The Cons - There is always the risk of getting hurt emotionally when someone rejects you or if you discover that they don t share your interests after having invested time into the new connection. - It does not provide the stability that some people might be looking for when they are in search of love or when they want to settle down with someone.
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Layer 3 Switching Process Switching ルーティングテーブルにより宛先を調べてスイッチングを行う。 このとき、宛先のIPアドレスに対するルーティングテーブル検索を1回(デフォルトルート転送の場合は2回)行い ネクストホップのIPアドレスを取得し、ネクストホップに送信するためにARPテーブルの検索1回を行い(ない場合ARPによる解決) 取得したMACアドレスによりL2ヘッダーの書き変えを行い、スイッチングをする。そのため時間がかかる・・・ Fast Switching キャッシュにより、既知の宛先を高速にスイッチングするスイッチング方式(大半のベンダーが実装らしい・・・) つまり、初めての宛先はProcess Switchingされるが、同一宛先の2回目以降はキャッシュによるスイッチングが行われる。 宛先が毎回異なったり、キャッシュがクリアされた状態だとProcess Switchingと同じ状態に・・・ 設定方法 Router(config-if)# ip route-cache CEF(Cisco Express Forwarding) Cisco独自のL3スイッチング方式 ルーティング テーブルに基づいて構築されるFIB(Forwarding Information Base)テーブル及び ARPテーブルに基づいて作成されるAdjacency Table(隣接テーブル)によるスイッチング方式 FIBはAdjacency Tableに対するポインタであり、Adjacency Tableには隣接のMACアドレスが収納されている。 そのため、FIBテーブルを1回検索することにより取得されたL2ヘッダー情報を書き換えることでスイッチングが可能となる。 参考URL 設定方法 Router(config-if)# ip route-cache cef ※このスイッチング方式自体を有効にしていると、なぜかno ip classlessによる制御が効かない・・・ 無効にする場合はRouter(config)#no ip cef 但し、Catalyst3550等のハードウェアベースのLayer 3 Switchなどは無効にできないみたい・・・orz CEFの動作表示は以下のようにして見ることができる Router# show ip cef 192.168.1.1 0.0.0.0/0 nexthop 172.20.1.254 FastEthernet1 Layer 2 Switching 1.1 Auto MDI-Xの確認 以下のコマンドで現在のAuto MDI-X状態を確認可能 Cat3560/3750系ではspeed/duplexのいずれかを固定するとAuto MDI-Xがoffになることが確認できる。 Switch# show interfaces transceiver properties Name Gi1/0/1 Administrative Speed auto Administrative Duplex full Administrative Auto-MDIX on Administrative Power Inline N/A Operational Speed auto Operational Duplex full Operational Auto-MDIX off Media Type 10/100/1000BaseTX Name Gi1/0/2 Administrative Speed auto Administrative Duplex auto Administrative Auto-MDIX on Administrative Power Inline N/A Operational Speed auto Operational Duplex auto Operational Auto-MDIX on Media Type 10/100/1000BaseTX
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概要 Reloop ELITEは、国際的に著名なターンテーブルアーティストの協力で開発されました。パフォーマンス指向のレイアウトと強力な機能の組み合わせにより、ELITEはDJの可能性を飛躍的に向上させます。DVS拡張パックを含むSerato DJ Proのフルバージョンがプラグアンドプレイで提供され、NoiseMapテクノロジーを備えた2つのSeratoコントロールバイナルが付属しています。 + フロント・リアパネル画像 フロントパネル リアパネル スペック表 特徴 Serato DJ Pro用プロフェッショナルDVSパフォーマンスミキサー 国際的な著名ターンテーブルアーティストと共同開発 デッキあたり最大12のパフォーマンスモードをコントロール 2倍の解像度と革新的な非接触技術を特長とする、3倍のmini Innofader Pro(最新世代)を搭載。 エフェクト、BPM、ビートディビジョン、設定メニューのリアルタイム情報を表示する2つのハイコントラストOLEDディスプレイ 色分けされたTweak FX:バイポーラコントロールによる独立型エフェクト RGB表示のモードボタンで、フィルター、クラッシュ、フランジャー、ホワイトノイズ、ユーザーモードを切り替え。 24bitの優れた音質のDUAL 10 In / Out USB 2.0オーディオインターフェース Serato DJ Pro FXをコントロールするための2つの独立したエフェクトユニット 3つの割り当て可能なエフェクトスロット:それぞれ専用のアクティベーションボタン付き 各チャンネル専用の柔軟なエフェクトコントロール FXレベル/デプスコントロール用のミニフェーダー 2 FX起動モード:ホールドまたはオン/オフ切り替え 16個の高感度 RGB パフォーマンスパッド 4つのモードボタン、12のパフォーマンスモード(ホットキュー、ループロール、スライサー、サンプラー、ピッチプレイ、セーブドループ、スライサーループ、セーブドフリップ、プラッタープレイ、トランスポート、2ユーザーモード)の3つのレイヤーとデュアルレイヤーパラメーターボタン パフォーマンスパッドモードは各デッキで独立してコントロール可能 RP-8000 MK2ターンテーブルによるパフォーマンスの向上:パッドモードを各デバイスで同時に個別に制御できます カスタマイズ可能なフェーダーカーブとリバース機能 設定メニューのカットイン/アウトポイントのデジタル調整 プッシュエンコーダ、ループLEDバー、手動ループ制御を備えた専用ループセクション 片手での効率的な使用のための人間工学的に設計されたブラウザセクション ボリュームとミックスのための専用コントロールを備えた便利なキューフェーダーシステム Focus PCコントロールを使って2台のコンピュータを簡単に切り替え可能 充実したUSBルーティング機能:サンプラーとAUXチャンネルはSerato FXユニットを通して個別にルーティングすることができます(センド/リターン) フルキル対応の3バンドアイソレーターEQ Smart Link USBポート:自動でRP-8000 MK2デッキを認識 外部機器用のアクティブUSBハブとしても使用可能 2バンドEQ、独立エコーエフェクト、オン/オフトークオーバースイッチを備えたマイク/ライン入力 6.3 / 3.5 mmステレオジャックを介した2つのヘッドフォン出力 ステレオまたはモノラルのブースアウトプット MIDI対応コントロール 丈夫なメタルデザインの頑丈な構造 高品質で丈夫なディープブラック、メタリック仕上げ Kesington Lock DVSをサポートするSerato DJ Proのフルバージョン、およびNoiseMap™テクノロジを搭載した2倍のSerato Control Vinylを同梱 仕様 周波数レスポンス:20 Hz – 20 kHz 入力:2×フォノRCA、2×ラインRCA、AUX RCA、マイク/ラインTRS、2×Smart – Link USB ポート(タイプA)、2×USBポート(タイプB) 出力:マスターXLR(バランス)、マスターRCA(アンバランス)、ブースTRS(バランス)、rec RCA(アンバランス)、ヘッドフォン6.3 / 3.5 mmジャック 70 Hz、1 kHz、13 kHzのEQレンジ:-∞dB(トータルキル)/ + 9 dB 100 Hz、10 kHzでのEQレンジMic:-12 dB / + 12 dB 外形寸法:290(w)×414(d)×107.5(h)mm(ノブ:18.5 mm) 重量:6キロ 付属品:フルバージョンのSerato DJ Pro(DVS拡張パック付き)、2倍のSerato Control Vinyl(NoiseMap™テクノロジー付き)、USBケーブル、電源コード、取扱説明書、および90日間のBPM Supremeプレミアム会員 発売日 未定 販売価格 未定 ELITE https //www.reloop.com/reloop-elite